Assassin’s Creed Architecture
Carte Blanche / Cultural Collaboration
Ubisoft × YouandPea × Fondation Pinault
Role: Creative Director & Producer
For this edition of Carte Blanche, I commissioned YouandPea, architects and researchers specializing in video game urbanism, to create an original work around Assassin's Creed.
They developed a physical architectural model based on Assassin's Creed Unity's Paris. I brokered the partnership with the Fondation Pinault - Bourse de Commerce to film and present the piece there, a building that appears in the game itself, making it both location and subject.
The result is a short film exploring how video games can make architectural thinking accessible to wider audiences.